terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
GUIControllerLinkedItem.cs
Go to the documentation of this file.
1using System;
5
6[global::Cpp2ILInjected.Token(Token = "0x2000090")]
8{
9 [global::Cpp2ILInjected.Token(Token = "0x6000383")]
10 [global::Cpp2ILInjected.Address(RVA = "0x9C44A4", Offset = "0x9C44A4", Length = "0x94")]
11 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
12 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 4)]
14 {
15 throw null;
16 }
17
18 [global::Cpp2ILInjected.Token(Token = "0x6000384")]
19 [global::Cpp2ILInjected.Address(RVA = "0x9C4538", Offset = "0x9C4538", Length = "0x8")]
20 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
21 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
23 {
24 throw null;
25 }
26}
class f__AnonymousType0<< Count > j__TPar
virtual bool CanNavigateInto(Rectangle sourceRegion, Vector2 direction, out Vector2 bestTarget)