terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ cancelButton

string UnityEngine.EventSystems.StandaloneInputModule.cancelButton
getset

Definition at line 171 of file StandaloneInputModule.cs.

172 {
173 [global::Cpp2ILInjected.Token(Token = "0x60006A2")]
174 [global::Cpp2ILInjected.Address(RVA = "0x1FEA920", Offset = "0x1FEA920", Length = "0x8")]
175 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
176 get
177 {
178 throw null;
179 }
180 [global::Cpp2ILInjected.Token(Token = "0x60006A3")]
181 [global::Cpp2ILInjected.Address(RVA = "0x1FEA928", Offset = "0x1FEA928", Length = "0x8")]
182 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
183 set
184 {
185 throw null;
186 }
187 }