terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ verticalAxis

string UnityEngine.EventSystems.StandaloneInputModule.verticalAxis
getset

Definition at line 133 of file StandaloneInputModule.cs.

134 {
135 [global::Cpp2ILInjected.Token(Token = "0x600069E")]
136 [global::Cpp2ILInjected.Address(RVA = "0x1FEA900", Offset = "0x1FEA900", Length = "0x8")]
137 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
138 get
139 {
140 throw null;
141 }
142 [global::Cpp2ILInjected.Token(Token = "0x600069F")]
143 [global::Cpp2ILInjected.Address(RVA = "0x1FEA908", Offset = "0x1FEA908", Length = "0x8")]
144 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
145 set
146 {
147 throw null;
148 }
149 }