terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Color

Color Microsoft.Xna.Framework.Graphics.EffectParameter.Color
getset

Definition at line 220 of file EffectParameter.cs.

221 {
222 [global::Cpp2ILInjected.Token(Token = "0x60016A7")]
223 [global::Cpp2ILInjected.Address(RVA = "0xAA48CC", Offset = "0xAA48CC", Length = "0x14")]
224 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ScreenShader), Member = "ApplyValuesToMaterial", MemberParameters = new object[]
225 {
226 typeof(EffectPass),
228 }, ReturnType = typeof(void))]
229 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
230 get
231 {
232 throw null;
233 }
234 }
class f__AnonymousType0<< Count > j__TPar