terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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DisplayOrientation.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Microsoft.Xna.Framework
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000328"
)]
7
public
enum
DisplayOrientation
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4002247"
)]
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Default
,
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[global::Cpp2ILInjected.Token(Token =
"0x4002248"
)]
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LandscapeLeft
,
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[global::Cpp2ILInjected.Token(Token =
"0x4002249"
)]
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LandscapeRight
,
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[global::Cpp2ILInjected.Token(Token =
"0x400224A"
)]
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Portrait
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Microsoft.Xna.Framework.DisplayOrientation
DisplayOrientation
Definition
DisplayOrientation.cs:8
Microsoft.Xna.Framework.DisplayOrientation.Portrait
@ Portrait
Microsoft.Xna.Framework.DisplayOrientation.LandscapeLeft
@ LandscapeLeft
Microsoft.Xna.Framework.DisplayOrientation.Default
@ Default
Microsoft.Xna.Framework.DisplayOrientation.LandscapeRight
@ LandscapeRight
Microsoft.Xna.Framework
Definition
AudioChannels.cs:5
System
Definition
__Il2CppComDelegate.cs:6
source
Microsoft
Xna
Framework
DisplayOrientation.cs
Generated by
1.10.0