terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.Achievements.TileDestroyedCondition Class Reference
+ Inheritance diagram for Terraria.GameContent.Achievements.TileDestroyedCondition:
+ Collaboration diagram for Terraria.GameContent.Achievements.TileDestroyedCondition:

Public Member Functions

override void Shutdown ()
 
virtual void Load (JObject state)
 
virtual void Clear ()
 
virtual void Complete ()
 
IAchievementTracker GetAchievementTracker ()
 
delegate void AchievementUpdate (AchievementCondition condition)
 

Static Public Member Functions

static AchievementCondition Create (LocalUser user, params ushort[] tileIds)
 

Public Attributes

readonly string Name
 

Static Public Attributes

const string Identifier = "TILE_DESTROYED"
 

Protected Member Functions

virtual IAchievementTracker CreateAchievementTracker ()
 

Protected Attributes

IAchievementTracker _tracker
 

Properties

AchievementCondition.AchievementUpdate OnComplete [set]
 
bool IsCompleted [get, set]
 

Private Member Functions

 TileDestroyedCondition (LocalUser user, ushort[] tileIds)
 

Static Private Member Functions

static void ListenForDestruction (TileDestroyedCondition condition)
 
static void TileDestroyedListener (Player player, ushort tileId)
 
static TileDestroyedCondition ()
 

Private Attributes

readonly LocalUser _user
 
ushort[] _tileIds
 
bool _isCompleted
 

Static Private Attributes

static Dictionary< ushort, List< TileDestroyedCondition > > _listeners
 
static bool _isListenerHooked
 

Detailed Description

Definition at line 11 of file TileDestroyedCondition.cs.


The documentation for this class was generated from the following file: