terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Event Class Referencesealed
+ Collaboration diagram for UnityEngine.Event:

Public Member Functions

 Event ()
 
 Event (int displayIndex)
 
override int GetHashCode ()
 
override bool Equals (object obj)
 
override string ToString ()
 
void Use ()
 
static bool PopEvent ([NotNull("ArgumentNullException")] Event outEvent)
 

Protected Member Functions

override void Finalize ()
 

Static Package Functions

static void Internal_MakeMasterEventCurrent (int displayIndex)
 

Package Attributes

IntPtr m_Ptr
 

Properties

bool shift [get, set]
 
bool control [get, set]
 
bool alt [get, set]
 
bool command [get, set]
 
static Event current [get, set]
 
bool isKey [get, set]
 
bool isMouse [get, set]
 
bool isDirectManipulationDevice [get, set]
 
EventType rawType [get, set]
 
Vector2 mousePosition [get, set]
 
PointerType pointerType [get, set]
 
EventModifiers modifiers [get, set]
 
char character [get, set]
 
KeyCode keyCode [get, set]
 
int displayIndex [set]
 
EventType type [get, set]
 
string commandName [get, set]
 

Private Member Functions

void Internal_Use ()
 
static IntPtr Internal_Create (int displayIndex)
 
static void Internal_Destroy (IntPtr ptr)
 
static void Internal_SetNativeEvent (IntPtr ptr)
 
void get_mousePosition_Injected (out Vector2 ret)
 

Static Private Attributes

static Event s_Current
 
static Event s_MasterEvent
 

Detailed Description

Definition at line 15 of file Event.cs.


The documentation for this class was generated from the following file: