terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ character

char UnityEngine.Event.character
getset

Definition at line 338 of file Event.cs.

339 {
340 [global::Cpp2ILInjected.Token(Token = "0x6000049")]
341 [global::Cpp2ILInjected.Address(RVA = "0x1F99434", Offset = "0x1F99434", Length = "0x3C")]
342 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.InputField", Member = "KeyPressed", MemberParameters = new object[] { typeof(Event) }, ReturnType = "UnityEngine.UI.InputField.EditState")]
343 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.InputField", Member = "OnUpdateSelected", MemberParameters = new object[] { "UnityEngine.EventSystems.BaseEventData" }, ReturnType = typeof(void))]
344 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
345 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
346 [MethodImpl(4096)]
347 get;
348 }
class f__AnonymousType0<< Count > j__TPar