terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ scrollAccumPartial

float Microsoft.Xna.Framework.Input.Mouse.scrollAccumPartial
staticgetsetprivate

Definition at line 425 of file Mouse.cs.

426 {
427 [global::Cpp2ILInjected.Token(Token = "0x6001610")]
428 [global::Cpp2ILInjected.Address(RVA = "0xA9EB38", Offset = "0xA9EB38", Length = "0x4C")]
429 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
430 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
431 get
432 {
433 throw null;
434 }
435 [global::Cpp2ILInjected.Token(Token = "0x6001611")]
436 [global::Cpp2ILInjected.Address(RVA = "0xA9EB84", Offset = "0xA9EB84", Length = "0x58")]
437 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
438 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
439 set
440 {
441 throw null;
442 }
443 }