terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIChest Class Reference
+ Collaboration diagram for GUIChest:

Public Member Functions

 GUIChest ()
 
void LoadPageRegion ()
 
Item GetSelectedItem ()
 
void EquipChestItem ()
 
void UpdateSelectedItem ()
 
void RefreshLangStrings ()
 
void Draw ()
 
string GetName ()
 
string GetTitle ()
 
float ItemScale (int index)
 
void ItemOver (int index)
 
void ItemDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale)
 

Public Attributes

float scrollOffset
 
int itemSelected
 
string[] options
 
bool menuOpen
 

Properties

bool collapsed [get, set]
 
bool HasFocus [get, set]
 

Private Member Functions

void DrawName (SpriteBatch spritebatch)
 
void DrawButtons (SpriteBatch spritebatch)
 
void DrawSlots (SpriteBatch spriteBatch)
 

Private Attributes

float scrollMomentum
 
int scrollDragging
 
Microsoft.Xna.Framework.Vector2 dragOffset
 
int itemOver
 
int itemDragStart
 
int cursorOver
 
int lastLang
 
int lastItemClicked
 
float doubleClickTimer
 
bool rightClickHeld
 
float LootButtonScale
 
bool canLoot
 
bool canLootAll
 
bool canDepositAll
 
float menuButtonScale
 
float[] buttonScale
 
Rectangle menuRegion
 
Item[] dummySlots
 
GUIItemGrid.GetItemScaleHandler itemScaleHandler
 
GUIItemGrid.CursorOver itemOverHandler
 
GUIItemGrid.DrawItemHandler itemDrawHandler
 

Detailed Description

Definition at line 13 of file GUIChest.cs.


The documentation for this class was generated from the following file: