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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for ReLogic.Threading.AsyncActionDispatcher:
Collaboration diagram for ReLogic.Threading.AsyncActionDispatcher:Public Member Functions | |
| void | Queue (Action action) |
| void | Start () |
| void | Stop () |
| void | Dispose () |
| AsyncActionDispatcher () | |
Protected Member Functions | |
| virtual void | Dispose (bool disposing) |
Properties | |
| int | ActionsRemaining [get, set] |
| bool | IsDisposed [get, set, private set] |
| bool | IsRunning [get, set] |
Private Member Functions | |
| void | LoaderThreadStart () |
Private Attributes | |
| Thread | _actionThread |
| readonly BlockingCollection< Action > | _actionQueue |
| readonly CancellationTokenSource | _threadCancellation |
| bool | _isRunning |
| bool< IsDisposed > | k__BackingField |
Definition at line 11 of file AsyncActionDispatcher.cs.