terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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VirtualControlsBinding_Layout.cs
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1using System;
5
6[global::Cpp2ILInjected.Token(Token = "0x2000246")]
9{
10 [global::Cpp2ILInjected.Token(Token = "0x6000D31")]
11 [global::Cpp2ILInjected.Address(RVA = "0x9D5948", Offset = "0x9D5948", Length = "0x8")]
12 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(GUIInterfaceEdit), Member = "RestoreDefaults", ReturnType = typeof(void))]
13 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(GUIVirtualInputControllerEdit), Member = "CreateNewSlot", MemberParameters = new object[]
14 {
16 typeof(string),
18 }, ReturnType = typeof(int))]
19 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
20 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
22 {
23 throw null;
24 }
25
26 [global::Cpp2ILInjected.Token(Token = "0x4001817")]
27 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
28 public string SlotId;
29
30 [global::Cpp2ILInjected.Token(Token = "0x4001818")]
31 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
33}
class f__AnonymousType0<< Count > j__TPar
VirtualControlsHardwareConfigurationMapping_Layout.ContolType Action