terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIButtonBar Class Reference
+ Collaboration diagram for GUIButtonBar:

Public Types

enum  Action {
  ButtonBarToggle , Chat , Tutorial , JourneyModeSettings ,
  Housing , PVP , Bestiary , MiniMapToggle ,
  Map , Duplication , Count
}
 

Public Member Functions

 GUIButtonBar ()
 
float ItemScale (int index)
 
void Draw ()
 

Public Attributes

GUIButtonBar.Action[] Items
 
ControllerActionButton[] ItemsActions
 
float[] Scale
 

Private Member Functions

void AddAction (GUIButtonBar.Action action, ControllerActionButton bannerAction)
 
void RefreshItems ()
 
void ItemOver (int index)
 
Texture2D GetButtonSetup (GUIButtonBar.Action action, int entry, out bool disabled, out string actionString, out TransactionButton_Layout buttonLayout)
 
void ItemDraw (ItemGrid_Layout gridLayout, int index, Vector2 position, float scale)
 
void PerformAction (GUIButtonBar.Action action)
 

Private Attributes

int ItemCount
 
bool Expanded
 
GUIItemGrid.GetItemScaleHandler itemScale
 
GUIItemGrid.CursorOver itemOver
 
GUIItemGrid.DrawItemHandler itemDraw
 

Detailed Description

Definition at line 12 of file GUIButtonBar.cs.


The documentation for this class was generated from the following file: