| 
    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
   | 
 
 Collaboration diagram for GUIButtonBar:Public Types | |
| enum | Action {  ButtonBarToggle , Chat , Tutorial , JourneyModeSettings , Housing , PVP , Bestiary , MiniMapToggle , Map , Duplication , Count }  | 
Public Member Functions | |
| GUIButtonBar () | |
| float | ItemScale (int index) | 
| void | Draw () | 
Public Attributes | |
| GUIButtonBar.Action[] | Items | 
| ControllerActionButton[] | ItemsActions | 
| float[] | Scale | 
Private Member Functions | |
| void | AddAction (GUIButtonBar.Action action, ControllerActionButton bannerAction) | 
| void | RefreshItems () | 
| void | ItemOver (int index) | 
| Texture2D | GetButtonSetup (GUIButtonBar.Action action, int entry, out bool disabled, out string actionString, out TransactionButton_Layout buttonLayout) | 
| void | ItemDraw (ItemGrid_Layout gridLayout, int index, Vector2 position, float scale) | 
| void | PerformAction (GUIButtonBar.Action action) | 
Private Attributes | |
| int | ItemCount | 
| bool | Expanded | 
| GUIItemGrid.GetItemScaleHandler | itemScale | 
| GUIItemGrid.CursorOver | itemOver | 
| GUIItemGrid.DrawItemHandler | itemDraw | 
Definition at line 12 of file GUIButtonBar.cs.