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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Inheritance diagram for Terraria.GameContent.Animations.Segments.PlayerSegment:
 Collaboration diagram for Terraria.GameContent.Animations.Segments.PlayerSegment:Classes | |
| class | ImmediateSpritebatchForPlayerDyesEffect | 
| interface | IShaderEffect | 
Public Member Functions | |
| PlayerSegment (int targetTime, Vector2 anchorOffset, Vector2 normalizedHitboxOrigin) | |
| Segments.PlayerSegment | UseShaderEffect (Segments.PlayerSegment.IShaderEffect shaderEffect) | 
| override void | Draw (ref GameAnimationSegment info) | 
| Segments.AnimationSegmentWithActions< T > | Then (IAnimationSegmentAction< T > act) | 
| Segments.AnimationSegmentWithActions< T > | With (IAnimationSegmentAction< T > act) | 
Protected Member Functions | |
| override void | Bind (IAnimationSegmentAction< Player > act) | 
| void | ProcessActions (T obj, float localTimeForObject) | 
| void | Bind (IAnimationSegmentAction< T > act) | 
Protected Attributes | |
| int | _targetTime | 
Properties | |
| float | DedicatedTimeNeeded [get, set] | 
Private Member Functions | |
| void | ResetPlayerAnimation (ref GameAnimationSegment info) | 
Static Private Member Functions | |
| static | PlayerSegment () | 
Static Private Attributes | |
| static Item | _blankItem | 
Definition at line 521 of file Segments.cs.