terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework.Input.GamePadTriggers Struct Reference
+ Inheritance diagram for Microsoft.Xna.Framework.Input.GamePadTriggers:
+ Collaboration diagram for Microsoft.Xna.Framework.Input.GamePadTriggers:

Public Member Functions

 GamePadTriggers (float leftTrigger, float rightTrigger)
 
override bool Equals (object obj)
 
override int GetHashCode ()
 
override string ToString ()
 

Static Public Member Functions

static bool operator== (GamePadTriggers left, GamePadTriggers right)
 
static bool operator!= (GamePadTriggers left, GamePadTriggers right)
 

Properties

float Left [get, set, private set]
 
float Right [get, set, private set]
 

Private Attributes

float< Leftk__BackingField
 
float< Rightk__BackingField
 

Detailed Description

Definition at line 9 of file GamePadTriggers.cs.


The documentation for this struct was generated from the following file: