terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
|
Public Types | |
enum | ConnectionState { Waiting , Connecting , Connected } |
Public Member Functions | |
bool | AttemptHostConnection (bool isLocalHost) |
void | ProcessServerMessage (SaveSynchronisationOperation.MessageId messageId, byte[] data, SaveSynchronisationOperation.SendDataFunction sendDataFunction) |
void | ProcessClientMessage (SaveSynchronisationOperation.MessageId messageId, byte[] data, SaveSynchronisationOperation.SendDataFunction sendDataFunction) |
void | Update () |
bool | AttemptClientConnection () |
bool | IsLookingForConnection () |
void | Startup () |
void | Shutdown () |
void | Restart () |
void | Connect (string connectionAddress) |
SaveSynchronisationManager () | |
Static Public Attributes | |
static SaveSynchronisationManager | Instance |
Definition at line 9 of file SaveSynchronisationManager.cs.