terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIInputRegionExclusive.cs
Go to the documentation of this file.
1using System;
5
6[global::Cpp2ILInjected.Token(Token = "0x200017C")]
8{
9 [global::Cpp2ILInjected.Token(Token = "0x6000ACB")]
10 [global::Cpp2ILInjected.Address(RVA = "0x9A0EB0", Offset = "0x9A0EB0", Length = "0x28")]
11 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
12 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
14 {
15 throw null;
16 }
17
18 [global::Cpp2ILInjected.Token(Token = "0x6000ACC")]
19 [global::Cpp2ILInjected.Address(RVA = "0x9A0ED8", Offset = "0x9A0ED8", Length = "0x58")]
20 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
21 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(GUIInputRegionManager), Member = "RegisterInputRegion", MemberParameters = new object[]
22 {
23 typeof(int),
24 typeof(int),
25 typeof(int),
26 typeof(int)
27 }, ReturnType = typeof(bool))]
28 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(GUIInputRegionManager), Member = "IsOverExclusiveRegion", ReturnType = typeof(bool))]
29 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
30 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Vector2), Member = ".ctor", MemberParameters = new object[]
31 {
32 typeof(float),
33 typeof(float)
34 }, ReturnType = typeof(void))]
35 public bool Over(int x, int y)
36 {
37 throw null;
38 }
39
40 [global::Cpp2ILInjected.Token(Token = "0x4000B29")]
41 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
43
44 [global::Cpp2ILInjected.Token(Token = "0x4000B2A")]
45 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
46 public bool Active;
47
48 [global::Cpp2ILInjected.Token(Token = "0x200017D")]
50}
class f__AnonymousType0<< Count > j__TPar
readonly GUIInputRegionExclusive.IsOverHandler isOver
delegate bool IsOverHandler(Vector2 cursorPosition)
GUIInputRegionExclusive(GUIInputRegionExclusive.IsOverHandler handler)