terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.AudioSettings.Mobile Class Reference
+ Collaboration diagram for UnityEngine.AudioSettings.Mobile:

Static Public Member Functions

static void StartAudioOutput ()
 
static void StopAudioOutput ()
 

Static Package Functions

static void InvokeOnMuteStateChanged (bool mute)
 
static bool InvokeIsStopAudioOutputOnMuteEnabled ()
 

Properties

static bool muteState [get, set, private set]
 
static bool stopAudioOutputOnMute [get, set]
 

Static Private Attributes

static bool< muteStatek__BackingField
 
static bool _stopAudioOutputOnMute
 
static Action< bool > OnMuteStateChanged
 

Detailed Description

Definition at line 79 of file AudioSettings.cs.


The documentation for this class was generated from the following file: