terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ muteState

bool UnityEngine.AudioSettings.Mobile.muteState
staticgetsetprivate set

Definition at line 82 of file AudioSettings.cs.

83 {
85 [global::Cpp2ILInjected.Token(Token = "0x6000008")]
86 [global::Cpp2ILInjected.Address(RVA = "0x1F690D8", Offset = "0x1F690D8", Length = "0x48")]
87 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
88 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
89 get
90 {
91 throw null;
92 }
94 [global::Cpp2ILInjected.Token(Token = "0x6000009")]
95 [global::Cpp2ILInjected.Address(RVA = "0x1F69120", Offset = "0x1F69120", Length = "0x4C")]
96 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
97 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
98 private set
99 {
100 throw null;
101 }
102 }
class f__AnonymousType0<< Count > j__TPar