terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.TileObject Struct Reference
+ Collaboration diagram for Terraria.TileObject:

Static Public Member Functions

static bool Place (TileObject toBePlaced)
 
static bool CanPlace (int x, int y, int type, int style, int dir, out TileObject objectData, bool onlyCheck=false, int? forcedRandom=null)
 
static void DrawPreview (SpriteBatch sb, TileObjectPreviewData op, Vector2 position)
 
static TileObject ()
 

Public Attributes

int xCoord
 
int yCoord
 
int type
 
int style
 
int alternate
 
int random
 

Static Public Attributes

static TileObject Empty
 

Properties

static TileObjectPreviewData objectPreview [get, set]
 

Detailed Description

Definition at line 16 of file TileObject.cs.


The documentation for this struct was generated from the following file: