terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
unsafe | WorldMapChunk (WorldMap map, byte *compressedData) |
unsafe void | SaveCompressed () |
unsafe void | LoadTiles (bool utilLoad=false) |
void | Reset () |
unsafe void | Compress (byte *srcData, long srcLength, out long resultLength) |
unsafe void | Decompress (byte[] srcData, long srcLength, byte *dstData, long dstLength, out long resultLength) |
Public Attributes | |
unsafe MapTile * | TileData |
byte[] | CompressedData |
long | CompressedDataLength |
DateTime | LastUsed |
int | X |
int | Y |
bool | dirty |
int | frameAge |
int | referenceCount |
Static Public Attributes | |
const int | InitialChunkCompressedSize = 2048 |
const int | MapChunkSize = 64 |
static int | MapChunkTileSize |
Properties | |
bool | Loaded [get, set] |
Static Private Member Functions | |
static | WorldMapChunk () |
Private Attributes | |
readonly WorldMap | Map |
Static Private Attributes | |
static byte[] | ClearData |
static byte[] | resetData |
static byte[] | CopyBuffer |
static byte[] | CompressBuffer |
static byte[] | BlockBuffer |
static ZlibCodec | zlibCompress |
static ZlibCodec | zlibDecompress |
static long | biggestChunk |
Definition at line 13 of file WorldMapChunk.cs.