terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Map.WorldMapChunk Class Reference
+ Collaboration diagram for Terraria.Map.WorldMapChunk:

Public Member Functions

unsafe WorldMapChunk (WorldMap map, byte *compressedData)
 
unsafe void SaveCompressed ()
 
unsafe void LoadTiles (bool utilLoad=false)
 
void Reset ()
 
unsafe void Compress (byte *srcData, long srcLength, out long resultLength)
 
unsafe void Decompress (byte[] srcData, long srcLength, byte *dstData, long dstLength, out long resultLength)
 

Public Attributes

unsafe MapTileTileData
 
byte[] CompressedData
 
long CompressedDataLength
 
DateTime LastUsed
 
int X
 
int Y
 
bool dirty
 
int frameAge
 
int referenceCount
 

Static Public Attributes

const int InitialChunkCompressedSize = 2048
 
const int MapChunkSize = 64
 
static int MapChunkTileSize
 

Properties

bool Loaded [get, set]
 

Static Private Member Functions

static WorldMapChunk ()
 

Private Attributes

readonly WorldMap Map
 

Static Private Attributes

static byte[] ClearData
 
static byte[] resetData
 
static byte[] CopyBuffer
 
static byte[] CompressBuffer
 
static byte[] BlockBuffer
 
static ZlibCodec zlibCompress
 
static ZlibCodec zlibDecompress
 
static long biggestChunk
 

Detailed Description

Definition at line 13 of file WorldMapChunk.cs.


The documentation for this class was generated from the following file: