terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.GUILayoutUtility Class Reference
+ Collaboration diagram for UnityEngine.GUILayoutUtility:

Classes

class  LayoutCache
 

Static Public Member Functions

static Rect GetRect (GUIContent content, GUIStyle style, params GUILayoutOption[] options)
 

Static Package Functions

static GUILayoutUtility.LayoutCache SelectIDList (int instanceID, bool isWindow)
 
static void Begin (int instanceID)
 
static void BeginWindow (int windowID, GUIStyle style, GUILayoutOption[] options)
 
static void Layout ()
 
static void LayoutFromEditorWindow ()
 
static void LayoutFreeGroup (GUILayoutGroup toplevel)
 
static GUILayoutGroup BeginLayoutArea (GUIStyle style, Type layoutType)
 

Static Package Attributes

static GUILayoutUtility.LayoutCache current
 
static readonly Rect kDummyRect
 

Private Member Functions

static void Internal_GetWindowRect_Injected (int windowID, out Rect ret)
 
static void Internal_MoveWindow_Injected (int windowID, ref Rect r)
 

Static Private Member Functions

static Rect Internal_GetWindowRect (int windowID)
 
static void Internal_MoveWindow (int windowID, Rect r)
 
static void LayoutSingleGroup (GUILayoutGroup i)
 
static GUILayoutGroup CreateGUILayoutGroupInstanceOfType (Type LayoutType)
 
static Rect DoGetRect (GUIContent content, GUIStyle style, GUILayoutOption[] options)
 
static GUILayoutUtility ()
 

Static Private Attributes

static readonly Dictionary< int, GUILayoutUtility.LayoutCaches_StoredLayouts
 
static readonly Dictionary< int, GUILayoutUtility.LayoutCaches_StoredWindows
 

Detailed Description

Definition at line 14 of file GUILayoutUtility.cs.


The documentation for this class was generated from the following file: