terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Vector2Int Struct Reference
+ Inheritance diagram for UnityEngine.Vector2Int:
+ Collaboration diagram for UnityEngine.Vector2Int:

Public Member Functions

 Vector2Int (int x, int y)
 
override bool Equals (object other)
 
bool Equals (Vector2Int other)
 
override int GetHashCode ()
 
override string ToString ()
 
string ToString (string format, IFormatProvider formatProvider)
 
bool Equals (T other)
 
string ToString (string format, global::System.IFormatProvider formatProvider)
 

Static Public Member Functions

static implicit operator Vector2 (Vector2Int v)
 
static Vector2Int ()
 

Properties

int x [get, set]
 
int y [get, set]
 

Private Attributes

int m_X
 
int m_Y
 

Static Private Attributes

static readonly Vector2Int s_Zero
 
static readonly Vector2Int s_One
 
static readonly Vector2Int s_Up
 
static readonly Vector2Int s_Down
 
static readonly Vector2Int s_Left
 
static readonly Vector2Int s_Right
 

Detailed Description

Definition at line 18 of file Vector2Int.cs.


The documentation for this struct was generated from the following file: