terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ y

int UnityEngine.Vector2Int.y
getset

Definition at line 42 of file Vector2Int.cs.

43 {
44 [global::Cpp2ILInjected.Token(Token = "0x60003A4")]
45 [global::Cpp2ILInjected.Address(RVA = "0x1F7F630", Offset = "0x1F7F630", Length = "0x8")]
46 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
47 [MethodImpl(256)]
48 get
49 {
50 throw null;
51 }
52 [global::Cpp2ILInjected.Token(Token = "0x60003A5")]
53 [global::Cpp2ILInjected.Address(RVA = "0x1F7F638", Offset = "0x1F7F638", Length = "0x8")]
54 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
55 [MethodImpl(256)]
56 set
57 {
58 throw null;
59 }
60 }
class f__AnonymousType0<< Count > j__TPar