terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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BallCollisionEvent.cs
Go to the documentation of this file.
1using System;
5
6namespace Terraria.Physics
7{
8 [global::Cpp2ILInjected.Token(Token = "0x200053E")]
9 public struct BallCollisionEvent
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x6003263")]
12 [global::Cpp2ILInjected.Address(RVA = "0x132D488", Offset = "0x132D488", Length = "0x18")]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
14 public BallCollisionEvent(float timeScale, Vector2 normal, Vector2 impactPoint, Tile tile, Entity entity)
15 {
16 throw null;
17 }
18
19 [global::Cpp2ILInjected.Token(Token = "0x4003B8E")]
20 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
22
23 [global::Cpp2ILInjected.Token(Token = "0x4003B8F")]
24 [global::Cpp2ILInjected.FieldOffset(Offset = "0x8")]
26
27 [global::Cpp2ILInjected.Token(Token = "0x4003B90")]
28 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
30
31 [global::Cpp2ILInjected.Token(Token = "0x4003B91")]
32 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
34
35 [global::Cpp2ILInjected.Token(Token = "0x4003B92")]
36 [global::Cpp2ILInjected.FieldOffset(Offset = "0x20")]
37 public readonly float TimeScale;
38 }
39}
class f__AnonymousType0<< Count > j__TPar
BallCollisionEvent(float timeScale, Vector2 normal, Vector2 impactPoint, Tile tile, Entity entity)