terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Begin() [2/2]

void Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin ( SpriteSortMode sortMode = SpriteSortMode::Deferred,
BlendState blendState = null,
SamplerState samplerState = null,
DepthStencilState depthStencilState = null,
RasterizerState rasterizerState = null,
Effect effect = null,
Matrix? transformMatrix = null,
bool defferedBatch = true )
inlineinherited

Definition at line 452 of file SpriteBatch.cs.

453 {
454 throw null;
455 }