terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
IDrawable.cs
Go to the documentation of this file.
1using System;
3
5{
6 [global::Cpp2ILInjected.Token(Token = "0x200033C")]
7 public interface IDrawable
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x1700021A")]
11 {
12 [global::Cpp2ILInjected.Token(Token = "0x60014E7")]
13 get;
14 }
15
16 [global::Cpp2ILInjected.Token(Token = "0x1700021B")]
18 {
19 [global::Cpp2ILInjected.Token(Token = "0x60014E8")]
20 get;
21 }
22
23 [global::Cpp2ILInjected.Token(Token = "0x1400000E")]
24 event EventHandler<EventArgs> DrawOrderChanged;
25
26 [global::Cpp2ILInjected.Token(Token = "0x1400000F")]
27 event EventHandler<EventArgs> VisibleChanged;
28
29 [global::Cpp2ILInjected.Token(Token = "0x60014ED")]
31 }
32}
class f__AnonymousType0<< Count > j__TPar
EventHandler< EventArgs > VisibleChanged
Definition IDrawable.cs:27
EventHandler< EventArgs > DrawOrderChanged
Definition IDrawable.cs:24
void Draw(GameTime gameTime)