terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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INetDiagnosticsUI.cs
Go to the documentation of this file.
1using System;
4
5namespace Terraria.UI
6{
7 [global::Cpp2ILInjected.Token(Token = "0x2000715")]
8 public interface INetDiagnosticsUI
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x6003C02")]
11 void Reset();
12
13 [global::Cpp2ILInjected.Token(Token = "0x6003C03")]
14 void Draw(SpriteBatch spriteBatch);
15
16 [global::Cpp2ILInjected.Token(Token = "0x6003C04")]
18
19 [global::Cpp2ILInjected.Token(Token = "0x6003C05")]
21
22 [global::Cpp2ILInjected.Token(Token = "0x6003C06")]
24
25 [global::Cpp2ILInjected.Token(Token = "0x6003C07")]
27 }
28}
class f__AnonymousType0<< Count > j__TPar
void CountReadModuleMessage(int moduleMessageId, int messageLength)
void CountReadMessage(int messageId, int messageLength)
void CountSentMessage(int messageId, int messageLength)
void CountSentModuleMessage(int moduleMessageId, int messageLength)
void Draw(SpriteBatch spriteBatch)