terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.Generation.ActionVines Class Reference
+ Inheritance diagram for Terraria.GameContent.Generation.ActionVines:
+ Collaboration diagram for Terraria.GameContent.Generation.ActionVines:

Public Member Functions

 ActionVines (int minLength=6, int maxLength=10, int vineId=52)
 
override bool Apply (Point origin, int x, int y, params object[] args)
 
GenAction IgnoreFailures ()
 
GenAction Output (ShapeData data)
 
delegate bool CustomPerUnitAction (int x, int y, params object[] args)
 

Public Attributes

GenAction NextAction
 
ShapeData OutputData
 

Protected Member Functions

bool UnitApply (Point origin, int x, int y, params object[] args)
 
bool Fail ()
 

Properties

static UnifiedRandom _random [get, set]
 
static TileData _tiles [get, set]
 
static int _worldWidth [get, set]
 
static int _worldHeight [get, set]
 

Private Attributes

int _minLength
 
int _maxLength
 
int _vineId
 
bool _returnFalseOnFailure
 

Detailed Description

Definition at line 12 of file ActionVines.cs.


The documentation for this class was generated from the following file: