terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ SubSystemId

int Microsoft.Xna.Framework.Graphics.GraphicsAdapter.SubSystemId
getsetprivate set

Definition at line 300 of file GraphicsAdapter.cs.

301 {
303 [global::Cpp2ILInjected.Token(Token = "0x6001737")]
304 [global::Cpp2ILInjected.Address(RVA = "0xAB1020", Offset = "0xAB1020", Length = "0x8")]
305 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
306 get
307 {
308 throw null;
309 }
311 [global::Cpp2ILInjected.Token(Token = "0x6001738")]
312 [global::Cpp2ILInjected.Address(RVA = "0xAB1028", Offset = "0xAB1028", Length = "0x8")]
313 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
314 private set
315 {
316 throw null;
317 }
318 }
class f__AnonymousType0<< Count > j__TPar