terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ DeviceId

int Microsoft.Xna.Framework.Graphics.GraphicsAdapter.DeviceId
getsetprivate set

Definition at line 174 of file GraphicsAdapter.cs.

175 {
177 [global::Cpp2ILInjected.Token(Token = "0x600172B")]
178 [global::Cpp2ILInjected.Address(RVA = "0xAB0FBC", Offset = "0xAB0FBC", Length = "0x8")]
179 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
180 get
181 {
182 throw null;
183 }
185 [global::Cpp2ILInjected.Token(Token = "0x600172C")]
186 [global::Cpp2ILInjected.Address(RVA = "0xAB0FC4", Offset = "0xAB0FC4", Length = "0x8")]
187 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
188 private set
189 {
190 throw null;
191 }
192 }
class f__AnonymousType0<< Count > j__TPar