terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ DeviceName

string Microsoft.Xna.Framework.Graphics.GraphicsAdapter.DeviceName
getsetprivate set

Definition at line 195 of file GraphicsAdapter.cs.

196 {
198 [global::Cpp2ILInjected.Token(Token = "0x600172D")]
199 [global::Cpp2ILInjected.Address(RVA = "0xAB0FCC", Offset = "0xAB0FCC", Length = "0x8")]
200 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
201 get
202 {
203 throw null;
204 }
206 [global::Cpp2ILInjected.Token(Token = "0x600172E")]
207 [global::Cpp2ILInjected.Address(RVA = "0xAB0FD4", Offset = "0xAB0FD4", Length = "0x8")]
208 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
209 private set
210 {
211 throw null;
212 }
213 }
class f__AnonymousType0<< Count > j__TPar