terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsConnected

bool Microsoft.Xna.Framework.Input.JoystickState.IsConnected
getset

Definition at line 15 of file JoystickState.cs.

16 {
18 [global::Cpp2ILInjected.Token(Token = "0x60015BB")]
19 [global::Cpp2ILInjected.Address(RVA = "0xA9B234", Offset = "0xA9B234", Length = "0x8")]
20 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
21 readonly get
22 {
23 throw null;
24 }
26 [global::Cpp2ILInjected.Token(Token = "0x60015BC")]
27 [global::Cpp2ILInjected.Address(RVA = "0xA9B23C", Offset = "0xA9B23C", Length = "0xC")]
28 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
29 internal set
30 {
31 throw null;
32 }
33 }
class f__AnonymousType0<< Count > j__TPar