terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIInventory Class Reference
+ Collaboration diagram for GUIInventory:

Public Member Functions

 GUIInventory ()
 
void LoadPageRegion ()
 
Item GetSelectedItem ()
 
float ItemScale (int index)
 
void ItemOver (int index)
 
void ItemDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale)
 
void Draw ()
 
void DrawItem (SpriteBatch spriteBatch, ItemGrid_Layout gridLayout, Item[] inv, int slot, Microsoft.Xna.Framework.Vector2 position, Microsoft.Xna.Framework.Graphics.Color lightColor, float scale)
 

Public Attributes

bool InHandItemActionHappened
 

Properties

bool HasFocus [get, set]
 

Private Attributes

int cursorOver
 
int itemOver
 
int itemOffset
 
int lastItemClicked
 
int itemDragStart
 
float doubleClickTimer
 
bool rightClickHeld
 
float favoriteButtonScale
 
GUIItemGrid.GetItemScaleHandler ItemScaleDelegate
 
GUIItemGrid.CursorOver ItemOverDelegate
 
GUIItemGrid.DrawItemHandler itemDrawDelegate
 

Detailed Description

Definition at line 17 of file GUIInventory.cs.


The documentation for this class was generated from the following file: