terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Spacing

float Microsoft.Xna.Framework.Graphics.SpriteFont.Spacing
getset

Definition at line 150 of file SpriteFont.cs.

151 {
153 [global::Cpp2ILInjected.Token(Token = "0x6001864")]
154 [global::Cpp2ILInjected.Address(RVA = "0xAC2FD8", Offset = "0xAC2FD8", Length = "0x8")]
155 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
156 get
157 {
158 throw null;
159 }
161 [global::Cpp2ILInjected.Token(Token = "0x6001865")]
162 [global::Cpp2ILInjected.Address(RVA = "0xAC2FE0", Offset = "0xAC2FE0", Length = "0x8")]
163 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
164 set
165 {
166 throw null;
167 }
168 }
class f__AnonymousType0<< Count > j__TPar