terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GenPass.cs
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1using System;
6using Terraria.IO;
7
9{
10 [global::Cpp2ILInjected.Token(Token = "0x20004CD")]
11 public abstract class GenPass : GenBase
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x6003024")]
14 [global::Cpp2ILInjected.Address(RVA = "0x12F9020", Offset = "0x12F9020", Length = "0x38")]
15 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(PassLegacy), Member = ".ctor", MemberParameters = new object[]
16 {
17 typeof(string),
19 }, ReturnType = typeof(void))]
20 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(PassLegacy), Member = ".ctor", MemberParameters = new object[]
21 {
22 typeof(string),
24 typeof(double)
25 }, ReturnType = typeof(void))]
26 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(JunglePass), Member = ".ctor", ReturnType = typeof(void))]
27 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(TerrainPass), Member = ".ctor", ReturnType = typeof(void))]
28 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 4)]
29 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
30 public GenPass(string name, double loadWeight)
31 {
32 throw null;
33 }
34
35 [global::Cpp2ILInjected.Token(Token = "0x6003025")]
36 protected abstract void ApplyPass(GenerationProgress progress, GameConfiguration configuration);
37
38 [global::Cpp2ILInjected.Token(Token = "0x6003026")]
39 [global::Cpp2ILInjected.Address(RVA = "0x12F9058", Offset = "0x12F9058", Length = "0xC")]
40 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
41 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
42 public void Apply(GenerationProgress progress, GameConfiguration configuration)
43 {
44 throw null;
45 }
46
47 [global::Cpp2ILInjected.Token(Token = "0x40039CA")]
48 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
49 public string Name;
50
51 [global::Cpp2ILInjected.Token(Token = "0x40039CB")]
52 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
53 public double Weight;
54 }
55}
class f__AnonymousType0<< Count > j__TPar
void ApplyPass(GenerationProgress progress, GameConfiguration configuration)
GenPass(string name, double loadWeight)
Definition GenPass.cs:30
void Apply(GenerationProgress progress, GameConfiguration configuration)
Definition GenPass.cs:42
delegate void WorldGenLegacyMethod(GenerationProgress progress, GameConfiguration configuration)