terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
IClippable.cs
Go to the documentation of this file.
1using System;
3
4namespace UnityEngine.UI
5{
6 [global::Cpp2ILInjected.Token(Token = "0x200000D")]
7 public interface IClippable
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x17000013")]
11 {
12 [global::Cpp2ILInjected.Token(Token = "0x6000051")]
13 get;
14 }
15
16 [global::Cpp2ILInjected.Token(Token = "0x6000052")]
18
19 [global::Cpp2ILInjected.Token(Token = "0x17000014")]
21 {
22 [global::Cpp2ILInjected.Token(Token = "0x6000053")]
23 get;
24 }
25
26 [global::Cpp2ILInjected.Token(Token = "0x6000054")]
28
29 [global::Cpp2ILInjected.Token(Token = "0x6000055")]
31
32 [global::Cpp2ILInjected.Token(Token = "0x6000056")]
34 }
35}
class f__AnonymousType0<< Count > j__TPar
void SetClipRect(Rect value, bool validRect)
void Cull(Rect clipRect, bool validRect)
RectTransform rectTransform
Definition IClippable.cs:21
void SetClipSoftness(Vector2 clipSoftness)