terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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InControl.BindingSource Class Referenceabstract
+ Inheritance diagram for InControl.BindingSource:
+ Collaboration diagram for InControl.BindingSource:

Public Member Functions

float GetValue (InputDevice inputDevice)
 
bool GetState (InputDevice inputDevice)
 
bool Equals (BindingSource other)
 
override bool Equals (object obj)
 
override int GetHashCode ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader, ushort dataFormatVersion)
 
bool Equals (T other)
 

Static Public Member Functions

static bool operator== (BindingSource a, BindingSource b)
 
static bool operator!= (BindingSource a, BindingSource b)
 

Protected Member Functions

 BindingSource ()
 

Properties

string Name [get]
 
string DeviceName [get]
 
InputDeviceClass DeviceClass [get]
 
InputDeviceStyle DeviceStyle [get]
 
BindingSourceType BindingSourceType [get]
 
PlayerAction BoundTo [get, set]
 
virtual bool IsValid [get, set]
 

Private Attributes

PlayerAction< BoundTok__BackingField
 

Detailed Description

Definition at line 10 of file BindingSource.cs.


The documentation for this class was generated from the following file: