terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IdleColor

Color InControl.TouchSprite.IdleColor
getset

Definition at line 425 of file TouchSprite.cs.

426 {
427 [global::Cpp2ILInjected.Token(Token = "0x600042D")]
428 [global::Cpp2ILInjected.Address(RVA = "0x19A4EF4", Offset = "0x19A4EF4", Length = "0xC")]
429 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
430 get
431 {
432 throw null;
433 }
434 [global::Cpp2ILInjected.Token(Token = "0x600042E")]
435 [global::Cpp2ILInjected.Address(RVA = "0x19A4F00", Offset = "0x19A4F00", Length = "0x58")]
436 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
437 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
438 set
439 {
440 throw null;
441 }
442 }