terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Graphics.Renderers.LittleFlyingCritterParticle Class Reference
+ Inheritance diagram for Terraria.Graphics.Renderers.LittleFlyingCritterParticle:
+ Collaboration diagram for Terraria.Graphics.Renderers.LittleFlyingCritterParticle:

Public Member Functions

 LittleFlyingCritterParticle ()
 
void Prepare (Vector2 position, int duration)
 
void RestInPool ()
 
virtual void FetchFromPool ()
 
void Update (ref ParticleRendererSettings settings)
 
void Draw (ref ParticleRendererSettings settings, SpriteBatch spritebatch)
 

Properties

bool IsRestingInPool [get, set, private set]
 
bool ShouldBeRemovedFromRenderer [get, set, private set]
 

Private Member Functions

void RandomizeVelocity ()
 

Private Attributes

int _lifeTimeCounted
 
int _lifeTimeTotal
 
bool< IsRestingInPoolk__BackingField
 
bool< ShouldBeRemovedFromRendererk__BackingField
 
Vector2 _spawnPosition
 
Vector2 _localPosition
 
Vector2 _velocity
 
float _neverGoBelowThis
 

Detailed Description

Definition at line 13 of file LittleFlyingCritterParticle.cs.


The documentation for this class was generated from the following file: