terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Bestiary_Layout Class Reference
+ Inheritance diagram for Bestiary_Layout:
+ Collaboration diagram for Bestiary_Layout:

Public Member Functions

 Bestiary_Layout ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles (string specificStyle=null)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

TransactionButton_Layout BestiaryButton
 
Panel_Layout Backing
 
StringButton_Layout Title
 
TransactionButton_Layout Back
 
Panel_Layout LeftRightSeperator
 
Panel_Layout MenuSeperator
 
Panel_Layout CoinsSeperator
 
DraggableItemGrid_Layout BestiaryGrid
 
float BestiaryScale
 
TransactionButton_Layout Order
 
TransactionButton_Layout OrderController
 
TransactionButton_Layout Filters
 
TransactionButton_Layout FiltersController
 
TransactionButton_Layout Close
 
TransactionButton_Layout Loot
 
TransactionButton_Layout LootController
 
Panel_Layout LootBacking
 
DraggableItemGrid_Layout LootGrid
 
TransactionButton_Layout LootEntry
 
String_Layout LootEntryCount
 
String_Layout UnlockProgress
 
Panel_Layout UnlockBarBacking
 
Panel_Layout UnlockBarProgress
 
Panel_Layout ItemBacking
 
Panel_Layout ItemSelectedBacking
 
Panel_Layout ItemImage
 
String_Layout ItemId
 
float ItemLockedScale
 
Panel_Layout FiltersBacking
 
ItemGrid_Layout FiltersGrid
 
TransactionButton_Layout FilterEntry
 
Panel_Layout SearchSeperator
 
TransactionButton_Layout BeginSearch
 
float SearchTextWrapSize
 
String_Layout SearchText
 
Color SearchValidTextColor
 
Color SearchInvalidTextColor
 
Panel_Layout OrdersBacking
 
ItemGrid_Layout OrdersGrid
 
TransactionButton_Layout OrderEntry
 
Texture_Layout[] OrderIcons
 
Panel_Layout EntryNameBacking
 
String_Layout EntryName
 
Panel_Layout EntryImage
 
Panel_Layout EntryImageOverlay
 
Panel_Layout EntryScrollDivider
 
ItemGrid_Layout EntryStars
 
float EntryStarScale
 
ItemGrid_Layout EntrySpawns
 
Panel_Layout EntrySpawnBacking
 
Panel_Layout EntrySpawnIcon
 
String_Layout EntrySpawnType
 
TransactionButton_Layout EntryHealth
 
TransactionButton_Layout EntryAttack
 
TransactionButton_Layout EntryDefence
 
TransactionButton_Layout EntryKnockback
 
TransactionButton_Layout EntryKills
 
TransactionButton_Layout EntryCoinDropBacking
 
TransactionButton_Layout EntryCoinPlatinum
 
TransactionButton_Layout EntryCoinGold
 
TransactionButton_Layout EntryCoinSilver
 
TransactionButton_Layout EntryCoinCopper
 
String_Layout EntryDescription
 
string name
 

Static Public Attributes

static Bestiary_Layout Instance
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, string specificStyle=null)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 7 of file Bestiary_Layout.cs.


The documentation for this class was generated from the following file: