terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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StringButton_Layout Class Reference
+ Collaboration diagram for StringButton_Layout:

Public Types

enum  FontType { MouseText , DeathText }
 

Public Member Functions

SpriteFont GetFont ()
 
 StringButton_Layout ()
 

Public Attributes

ControlAnchor.ControlId AnchorControl
 
LayoutCalculator.AnchorType Anchor
 
Vector2 Location
 
Vector2 Size
 
Vector2 PickBorder
 
Vector2 PickOffset
 
int TextInset
 
Color BackingColor
 
Color DisabledBackingColour
 
Color PressedBackingColour
 
Color BorderColor
 
Color DisabledBorderColour
 
Color PressedBorderColour
 
Color TextColour
 
Color DisabledTextColour
 
Color PressedTextColour
 
float Scale
 
float DisabledScale
 
float PressedScale
 
float ScaleSpeed
 
Texture_Layout BackingDisabled
 
Texture_Layout BorderDisabled
 
Texture_Layout BackingNormal
 
Texture_Layout BorderNormal
 
Texture_Layout BackingPressed
 
Texture_Layout BorderPressed
 
Texture_Layout BackingHighlightPressed
 
Vector2 HighlightSize
 
Color HighlightColour
 
Texture_Layout OverBackingHighlight
 
StringButton_Layout.FontType RenderFont
 

Detailed Description

Definition at line 9 of file StringButton_Layout.cs.


The documentation for this class was generated from the following file: