terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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MultiplayerHost_Layout Class Reference
+ Inheritance diagram for MultiplayerHost_Layout:
+ Collaboration diagram for MultiplayerHost_Layout:

Public Member Functions

 MultiplayerHost_Layout ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles (string specificStyle=null)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

Panel_Layout Backing
 
Panel_Layout Greyout
 
StringButton_Layout Title
 
Panel_Layout MenuDivider
 
TransactionButton_Layout Back
 
TransactionButton_Layout Host
 
MaxPlayersSlider_Layout MaxPlayers
 
TransactionButton_Layout Password
 
Panel_Layout ItemBacking
 
Button_Layout ItemPlay
 
Button_Layout ItemDelete
 
Button_Layout ItemFavourite
 
Button_Layout ItemDivider
 
String_Layout ItemName
 
Panel_Layout ItemNameDivider
 
Panel_Layout ItemTimeBacking
 
String_Layout ItemTime
 
Panel_Layout ItemModeBacking
 
String_Layout ItemMode
 
Panel_Layout ItemSizeBacking
 
String_Layout ItemSize
 
Panel_Layout ItemImage
 
String_Layout PlayerCountTitle
 
String_Layout PlayerCountLabel
 
Slider_Layout PlayerCount
 
String_Layout ServerPasswordTitle
 
String_Layout ServerPasswordEdit
 
SettingsOverlayToggle_Layout InviteOpenToggle
 
string name
 

Static Public Attributes

static MultiplayerHost_Layout Instance
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, string specificStyle=null)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 6 of file MultiplayerHost_Layout.cs.


The documentation for this class was generated from the following file: