terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.UI.GridLayoutGroup Member List

This is the complete list of members for UnityEngine.UI.GridLayoutGroup, including all inherited members.

Awake()UnityEngine.EventSystems.UIBehaviourinlineprotectedvirtual
Axis enum nameUnityEngine.UI.GridLayoutGroup
Behaviour()UnityEngine.Behaviourinline
CalculateLayoutInputHorizontal()UnityEngine.UI.GridLayoutGroupinlinevirtual
CalculateLayoutInputVertical()UnityEngine.UI.GridLayoutGroupinline
CancelInvoke()UnityEngine.MonoBehaviourinline
CancelInvoke(string methodName)UnityEngine.MonoBehaviourinline
CancelInvoke([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName)UnityEngine.MonoBehaviourprivate
cellSizeUnityEngine.UI.GridLayoutGroup
CheckNullArgument(object arg, string message)UnityEngine.Objectinlineprivatestatic
childAlignmentUnityEngine.UI.LayoutGroup
cloneDestroyedMessageUnityEngine.Objectprivatestatic
CompareBaseObjects(Object lhs, Object rhs)UnityEngine.Objectinlineprivatestatic
Component()UnityEngine.Componentinline
Constraint enum nameUnityEngine.UI.GridLayoutGroup
constraintUnityEngine.UI.GridLayoutGroup
constraintCountUnityEngine.UI.GridLayoutGroup
Corner enum nameUnityEngine.UI.GridLayoutGroup
d__56UnityEngine.UI.LayoutGroupprivate
DelayedSetDirty(RectTransform rectTransform)UnityEngine.UI.LayoutGroupinlineprivate
Destroy(Object obj, [DefaultValue("0.0F")] float t)UnityEngine.Object
Destroy(Object obj)UnityEngine.Objectinlinestatic
DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets)UnityEngine.Object
DestroyImmediate(Object obj)UnityEngine.Objectinlinestatic
DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target)UnityEngine.Object
enabledUnityEngine.Behaviour
Equals(object other)UnityEngine.Objectinline
FindObjectFromInstanceID(int instanceID)UnityEngine.Objectpackage
FindObjectsOfType(Type type, bool includeInactive)UnityEngine.Object
FindObjectsOfType< T >()UnityEngine.Objectinlinestatic
flexibleHeightUnityEngine.UI.LayoutGroup
flexibleWidthUnityEngine.UI.LayoutGroup
gameObjectUnityEngine.Component
GetAlignmentOnAxis(int axis)UnityEngine.UI.LayoutGroupinlineprotected
GetCachedPtr()UnityEngine.Objectinlineprivate
GetComponent(Type type)UnityEngine.Componentinline
GetComponent< T >()UnityEngine.Componentinline
GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)UnityEngine.Componentpackage
GetComponentInChildren(Type t, bool includeInactive)UnityEngine.Componentinline
GetComponentInChildren< T >()UnityEngine.Componentinline
GetComponentInParent(Type t, bool includeInactive)UnityEngine.Componentinline
GetComponentInParent< T >()UnityEngine.Componentinline
GetComponents(Type type, List< Component > results)UnityEngine.Componentinline
GetComponents< T >(List< T > results)UnityEngine.Componentinline
GetComponents< T >()UnityEngine.Componentinline
GetComponentsForListInternal(Type searchType, object resultList)UnityEngine.Componentprivate
GetComponentsInChildren< T >(bool includeInactive)UnityEngine.Componentinline
GetComponentsInChildren< T >(bool includeInactive, List< T > result)UnityEngine.Componentinline
GetComponentsInChildren< T >(List< T > results)UnityEngine.Componentinline
GetComponentsInParent< T >(bool includeInactive)UnityEngine.Componentinline
GetComponentsInParent< T >(bool includeInactive, List< T > results)UnityEngine.Componentinline
GetComponentsInParent< T >()UnityEngine.Componentinline
GetHashCode()UnityEngine.Objectinline
GetInstanceID()UnityEngine.Objectinline
GetName([NotNull("NullExceptionObject")] Object obj)UnityEngine.Objectprivate
GetOffsetOfInstanceIDInCPlusPlusObject()UnityEngine.Objectprivate
GetScriptClassName()UnityEngine.MonoBehaviourpackage
GetStartOffset(int axis, float requiredSpaceWithoutPadding)UnityEngine.UI.LayoutGroupinlineprotected
GetTotalFlexibleSize(int axis)UnityEngine.UI.LayoutGroupinlineprotected
GetTotalMinSize(int axis)UnityEngine.UI.LayoutGroupinlineprotected
GetTotalPreferredSize(int axis)UnityEngine.UI.LayoutGroupinlineprotected
GridLayoutGroup()UnityEngine.UI.GridLayoutGroupinlineprotected
hideFlagsUnityEngine.Object
IDisposableUnityEngine.UI.LayoutGroupprivate
IEnumeratorUnityEngine.UI.LayoutGroupprivate
Instantiate(Object original, Vector3 position, Quaternion rotation)UnityEngine.Objectinlinestatic
Instantiate(Object original)UnityEngine.Objectinlinestatic
Instantiate< T >(T original)UnityEngine.Objectinlinestatic
Instantiate< T >(T original, Vector3 position, Quaternion rotation)UnityEngine.Objectinlinestatic
Internal_CancelInvokeAll([NotNull("NullExceptionObject")] MonoBehaviour self)UnityEngine.MonoBehaviourprivate
Internal_CloneSingle([NotNull("NullExceptionObject")] Object data)UnityEngine.Objectprivate
Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot)UnityEngine.Objectinlineprivatestatic
Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot)UnityEngine.Objectprivate
Internal_IsInvokingAll([NotNull("NullExceptionObject")] MonoBehaviour self)UnityEngine.MonoBehaviourprivate
Invoke(string methodName, float time)UnityEngine.MonoBehaviourinline
InvokeDelayed([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate)UnityEngine.MonoBehaviourprivate
InvokeRepeating(string methodName, float time, float repeatRate)UnityEngine.MonoBehaviourinline
IsActive()UnityEngine.EventSystems.UIBehaviourinlinevirtual
isActiveAndEnabledUnityEngine.Behaviour
IsDestroyed()UnityEngine.EventSystems.UIBehaviourinline
IsInvoking()UnityEngine.MonoBehaviourinline
IsInvoking(string methodName)UnityEngine.MonoBehaviourinline
IsInvoking([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName)UnityEngine.MonoBehaviourprivate
IsNativeObjectAlive(Object o)UnityEngine.Objectinlineprivatestatic
IsObjectMonoBehaviour([NotNull("NullExceptionObject")] Object obj)UnityEngine.MonoBehaviourprivate
isRootLayoutGroupUnityEngine.UI.LayoutGroupprivate
LayoutGroup()UnityEngine.UI.LayoutGroupinlineprotected
layoutPriorityUnityEngine.UI.LayoutGroup
m_CachedPtrUnityEngine.Objectprivate
m_CellSizeUnityEngine.UI.GridLayoutGroupprotected
m_ChildAlignmentUnityEngine.UI.LayoutGroupprotected
m_ConstraintUnityEngine.UI.GridLayoutGroupprotected
m_ConstraintCountUnityEngine.UI.GridLayoutGroupprotected
m_PaddingUnityEngine.UI.LayoutGroupprotected
m_RectUnityEngine.UI.LayoutGroupprivate
m_RectChildrenUnityEngine.UI.LayoutGroupprivate
m_SpacingUnityEngine.UI.GridLayoutGroupprotected
m_StartAxisUnityEngine.UI.GridLayoutGroupprotected
m_StartCornerUnityEngine.UI.GridLayoutGroupprotected
m_TotalFlexibleSizeUnityEngine.UI.LayoutGroupprivate
m_TotalMinSizeUnityEngine.UI.LayoutGroupprivate
m_TotalPreferredSizeUnityEngine.UI.LayoutGroupprivate
m_TrackerUnityEngine.UI.LayoutGroupprotected
minHeightUnityEngine.UI.LayoutGroup
minWidthUnityEngine.UI.LayoutGroup
MonoBehaviour()UnityEngine.MonoBehaviourinline
nameUnityEngine.Object
Object()UnityEngine.Objectinline
Object()UnityEngine.Objectinlineprivatestatic
objectIsNullMessageUnityEngine.Objectprivatestatic
OffsetOfInstanceIDInCPlusPlusObjectUnityEngine.Objectpackagestatic
OnBeforeTransformParentChanged()UnityEngine.EventSystems.UIBehaviourinlineprotectedvirtual
OnCanvasGroupChanged()UnityEngine.EventSystems.UIBehaviourinlineprotectedvirtual
OnCanvasHierarchyChanged()UnityEngine.EventSystems.UIBehaviourinlineprotectedvirtual
OnDestroy()UnityEngine.EventSystems.UIBehaviourinlineprotectedvirtual
OnDidApplyAnimationProperties()UnityEngine.UI.LayoutGroupinlineprotectedvirtual
OnDisable()UnityEngine.UI.LayoutGroupinlineprotectedvirtual
OnEnable()UnityEngine.UI.LayoutGroupinlineprotectedvirtual
OnRectTransformDimensionsChange()UnityEngine.UI.LayoutGroupinlineprotectedvirtual
OnTransformChildrenChanged()UnityEngine.UI.LayoutGroupinlineprotectedvirtual
OnTransformParentChanged()UnityEngine.EventSystems.UIBehaviourinlineprotectedvirtual
operator bool(Object exists)UnityEngine.Objectinlinestatic
operator!=(Object x, Object y)UnityEngine.Objectinlinestatic
operator==(Object x, Object y)UnityEngine.Objectinlinestatic
paddingUnityEngine.UI.LayoutGroup
preferredHeightUnityEngine.UI.LayoutGroup
preferredWidthUnityEngine.UI.LayoutGroup
print(object message)UnityEngine.MonoBehaviourinlinestatic
rectChildrenUnityEngine.UI.LayoutGroupprotected
rectTransformUnityEngine.UI.LayoutGroupprotected
SetCellsAlongAxis(int axis)UnityEngine.UI.GridLayoutGroupinlineprivate
SetChildAlongAxis(RectTransform rect, int axis, float pos)UnityEngine.UI.LayoutGroupinlineprotected
SetChildAlongAxis(RectTransform rect, int axis, float pos, float size)UnityEngine.UI.LayoutGroupinlineprotected
SetChildAlongAxisWithScale(RectTransform rect, int axis, float pos, float scaleFactor)UnityEngine.UI.LayoutGroupinlineprotected
SetChildAlongAxisWithScale(RectTransform rect, int axis, float pos, float size, float scaleFactor)UnityEngine.UI.LayoutGroupinlineprotected
SetDirty()UnityEngine.UI.LayoutGroupinlineprotected
SetLayoutHorizontal()UnityEngine.UI.GridLayoutGroupinline
SetLayoutInputForAxis(float totalMin, float totalPreferred, float totalFlexible, int axis)UnityEngine.UI.LayoutGroupinlineprotected
SetLayoutVertical()UnityEngine.UI.GridLayoutGroupinline
SetName([NotNull("NullExceptionObject")] Object obj, string name)UnityEngine.Objectprivate
SetProperty< T >(ref T currentValue, T newValue)UnityEngine.UI.LayoutGroupinlineprotected
spacingUnityEngine.UI.GridLayoutGroup
Start()UnityEngine.EventSystems.UIBehaviourinlineprotectedvirtual
startAxisUnityEngine.UI.GridLayoutGroup
startCornerUnityEngine.UI.GridLayoutGroup
StartCoroutine(string methodName)UnityEngine.MonoBehaviourinline
StartCoroutine(string methodName, [DefaultValue("null")] object value)UnityEngine.MonoBehaviourinline
StartCoroutine(IEnumerator routine)UnityEngine.MonoBehaviourinline
StartCoroutine_Auto(IEnumerator routine)UnityEngine.MonoBehaviourinline
StartCoroutineManaged(string methodName, object value)UnityEngine.MonoBehaviourprivate
StartCoroutineManaged2(IEnumerator enumerator)UnityEngine.MonoBehaviourprivate
StopAllCoroutines()UnityEngine.MonoBehaviour
StopCoroutine(IEnumerator routine)UnityEngine.MonoBehaviourinline
StopCoroutine(Coroutine routine)UnityEngine.MonoBehaviourinline
StopCoroutine(string methodName)UnityEngine.MonoBehaviour
StopCoroutineFromEnumeratorManaged(IEnumerator routine)UnityEngine.MonoBehaviourprivate
StopCoroutineManaged(Coroutine routine)UnityEngine.MonoBehaviourprivate
ToString()UnityEngine.Objectinline
ToString(Object obj)UnityEngine.Objectprivate
transformUnityEngine.Component
UIBehaviour()UnityEngine.EventSystems.UIBehaviourinlineprotected
useGUILayoutUnityEngine.MonoBehaviour