terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ spacing

Vector2 UnityEngine.UI.GridLayoutGroup.spacing
getset

Definition at line 88 of file GridLayoutGroup.cs.

89 {
90 [global::Cpp2ILInjected.Token(Token = "0x6000285")]
91 [global::Cpp2ILInjected.Address(RVA = "0x1FC8210", Offset = "0x1FC8210", Length = "0x8")]
92 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
93 get
94 {
95 throw null;
96 }
97 [global::Cpp2ILInjected.Token(Token = "0x6000286")]
98 [global::Cpp2ILInjected.Address(RVA = "0x1FC8218", Offset = "0x1FC8218", Length = "0x64")]
99 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
100 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(LayoutGroup[]), Member = "SetProperty", MemberTypeParameters = new object[] { typeof(Vector2) }, MemberParameters = new object[]
101 {
102 typeof(ref Vector2),
103 typeof(Vector2)
104 }, ReturnType = typeof(void))]
105 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
106 set
107 {
108 throw null;
109 }
110 }
class f__AnonymousType0<< Count > j__TPar