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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for GUIButton:Static Public Member Functions | |
| static void | Draw (Button_Layout layout, Texture2D texture, Color? overrideColor=null, float? overrideScale=null) |
| static void | DrawAtPosition (Button_Layout layout, Vector2 position, Texture2D texture, Color? overrideColor=null, float? overrideScale=null) |
| static void | Draw (Button_Layout layout, Rectangle srcRect, Texture2D texture, Color? overrideColor=null, float? overrideScale=null) |
| static Rectangle | GetRegion (Button_Layout layout, Texture2D texture) |
| static bool | RegisterPickingRegion (Button_Layout layout, Texture2D texture) |
| static bool | IsCursorOverAtPosition (Vector2 position, Button_Layout layout, Vector2 controlPosition, Texture2D texture) |
| static bool | IsCursorOverExpanded (Vector2 position, Button_Layout layout, Texture2D texture, ref float expanded) |
| static bool | IsCursorOver (Vector2 position, Button_Layout layout, Texture2D texture) |
Static Public Attributes | |
| static float | GlobalScale |
| static SpriteBatch | overloadedSpriteBatch |
Properties | |
| static SpriteBatch | sb [get, set] |
Static Private Member Functions | |
| static | GUIButton () |
Definition at line 9 of file GUIButton.cs.