terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIButton Class Reference
+ Collaboration diagram for GUIButton:

Static Public Member Functions

static void Draw (Button_Layout layout, Texture2D texture, Color? overrideColor=null, float? overrideScale=null)
 
static void DrawAtPosition (Button_Layout layout, Vector2 position, Texture2D texture, Color? overrideColor=null, float? overrideScale=null)
 
static void Draw (Button_Layout layout, Rectangle srcRect, Texture2D texture, Color? overrideColor=null, float? overrideScale=null)
 
static Rectangle GetRegion (Button_Layout layout, Texture2D texture)
 
static bool RegisterPickingRegion (Button_Layout layout, Texture2D texture)
 
static bool IsCursorOverAtPosition (Vector2 position, Button_Layout layout, Vector2 controlPosition, Texture2D texture)
 
static bool IsCursorOverExpanded (Vector2 position, Button_Layout layout, Texture2D texture, ref float expanded)
 
static bool IsCursorOver (Vector2 position, Button_Layout layout, Texture2D texture)
 

Static Public Attributes

static float GlobalScale
 
static SpriteBatch overloadedSpriteBatch
 

Properties

static SpriteBatch sb [get, set]
 

Static Private Member Functions

static GUIButton ()
 

Detailed Description

Definition at line 9 of file GUIButton.cs.


The documentation for this class was generated from the following file: