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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for MainThreadExecution:Public Member Functions | |
| MainThreadExecution (MainThreadExecution.ExecutionSnippet snippet, object data) | |
| void | Execute () |
| void | WaitOnMainThreadComplete () |
| delegate void | ExecutionSnippet (object data) |
Static Public Member Functions | |
| static void | ExcludeThread (ManagedThread thread) |
| static void | ExecuteOnMainThread (MainThreadExecution.ExecutionSnippet snippet, object data) |
| static void | ExecuteSnippetsOnly () |
| static void | ExecuteSnippets () |
Static Private Member Functions | |
| static | MainThreadExecution () |
Private Attributes | |
| object | _lockObject |
| MainThreadExecution.ExecutionSnippet | _snippet |
| object | _data |
| bool | _completed |
Static Private Attributes | |
| static List< ManagedThread > | ExcludedThreads |
| static ConcurrentQueue< MainThreadExecution > | _pendingRequests |
Definition at line 15 of file MainThreadExecution.cs.