terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ MoveAction

PlayerTwoAxisAction InControl.InControlInputModule.MoveAction
getset

Definition at line 58 of file InControlInputModule.cs.

59 {
61 [global::Cpp2ILInjected.Token(Token = "0x60002AC")]
62 [global::Cpp2ILInjected.Address(RVA = "0x1992A44", Offset = "0x1992A44", Length = "0x8")]
63 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
64 get
65 {
66 throw null;
67 }
69 [global::Cpp2ILInjected.Token(Token = "0x60002AD")]
70 [global::Cpp2ILInjected.Address(RVA = "0x1992A4C", Offset = "0x1992A4C", Length = "0x8")]
71 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
72 set
73 {
74 throw null;
75 }
76 }
class f__AnonymousType0<< Count > j__TPar