terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ BorderColor

Color Microsoft.Xna.Framework.Graphics.SamplerState.BorderColor
getset

Definition at line 82 of file SamplerState.cs.

83 {
84 [global::Cpp2ILInjected.Token(Token = "0x60018E4")]
85 [global::Cpp2ILInjected.Address(RVA = "0xAC5934", Offset = "0xAC5934", Length = "0x8")]
86 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
87 get
88 {
89 throw null;
90 }
91 [global::Cpp2ILInjected.Token(Token = "0x60018E5")]
92 [global::Cpp2ILInjected.Address(RVA = "0xAC593C", Offset = "0xAC593C", Length = "0x24")]
93 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
94 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SamplerState), Member = "ThrowIfBound", ReturnType = typeof(void))]
95 set
96 {
97 throw null;
98 }
99 }
class f__AnonymousType0<< Count > j__TPar