terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ MipMapLevelOfDetailBias

float Microsoft.Xna.Framework.Graphics.SamplerState.MipMapLevelOfDetailBias
getset

Definition at line 162 of file SamplerState.cs.

163 {
164 [global::Cpp2ILInjected.Token(Token = "0x60018EC")]
165 [global::Cpp2ILInjected.Address(RVA = "0xAC59E4", Offset = "0xAC59E4", Length = "0x8")]
166 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
167 get
168 {
169 throw null;
170 }
171 [global::Cpp2ILInjected.Token(Token = "0x60018ED")]
172 [global::Cpp2ILInjected.Address(RVA = "0xAC59EC", Offset = "0xAC59EC", Length = "0x24")]
173 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
174 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SamplerState), Member = "ThrowIfBound", ReturnType = typeof(void))]
175 set
176 {
177 throw null;
178 }
179 }
class f__AnonymousType0<< Count > j__TPar